Triggers for battle dialogs are still being mined. Only raw text is shown below.

Victory Conditions

Defeat the enemy commander.

Defeat Conditions

  • Raphael or Ignatz falls in battle.
  • Byleth , Edelgard , Raphael , or Ignatz falls in battle.
  • Byleth , Dimitri , Raphael , or Ignatz falls in battle.
  • Byleth , Claude , Raphael , or Ignatz falls in battle.

Script

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Merchant
Aah! Monsters! Begone!
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Ignatz
Look! The monsters are attacking those merchants again.
Raphael
Looks like there are some humans mixed in there! Maybe they're controlling the monsters!
Raphael
If they are, do you think we just have to take out the leader?
Ignatz
Let's get started, before it's too late!
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Raphael
The merchants can probably escape, but we gotta get rid of those enemies who are blocking the path!
Ignatz
Look, a drawbridge! We can use that to cross, but we'll need to lower it first.
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Merchant
Aaaaaah!
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Raphael
Oh no! Looks like we just lost one of the merchants!
Ignatz
Come on... Let's try to save the rest of them.
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Merchant
No... Why?!
Ignatz
No! We couldn't save any of them?!
Raphael
Aaargh! They can't get away with hurting those merchants! I'm gonna make them pay!
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Alliance General
I'm not looking forward to telling the count...
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Raphael
Looks like we took care of 'em!
Ignatz
That man mentioned the count. What could Count Gloucester have to do with all this?

Battle Dialog

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Alliance General
What do you think you're doing? Don't get in the way of our duty!
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Ignatz
Your "duty"? You're letting monsters wreak havoc on innocent people!
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Alliance General
Shut it! It's got nothing to do with you!